Sunday 20 February 2011

Planned future developments

CCP has been working on a game feature that will allow players to exit pods and interact with other player avatars in the communal setting of the interior of a station.[77] CCP has not yet formally speculated on a release date for this feature. In March 2007 tentonhammer.com released in-development game footage of this feature, videotaped at Game Developers Conference 2007 with the approval of CCP's chief marketing officer Magnus Bergsson.[78] At the 2008 Fanfest players were able to play a restricted version of the Walking in Stations functionality, including walking through the Captain's cabin to the promenade and then into a Minmatar bar. Other shops will also be available, with 16 slots available for players or corps to rent in each station. Bars will also have skill-based gaming tables with strategy games. The personal avatar project for the game Eve 'Walking in Stations' (WiS), formerly 'Ambulation' has now been renamed as 'Incarna' (Incarnation being a synonym for Avatar) CCP has yet to publicly ratify a release date for this project.

The ability to enter a planet's atmosphere (planetary flight) and to interact with the surface is also mentioned as one of the future development plans. At Eve Fanfest 2005, a working prototype was demonstrated in which a Caldari Crow-class interceptor could be seen flying around over a planet surface. However CCP stated that full-scale integration of such features to the game requires an enormous effort and is only planned for post-Revelations production phases.[79] Subsequently it has been stated that until a proven in-game reason is found for planetary access further work on this will not have a high priority.

No comments:

Post a Comment